← Edit search Random card

Cards similar to Dread Wanderer (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Scrapwork Mutt

Scrapwork Mutt

Artifact Creature — Dog (2/1)

When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

6 /10
$0.16
Scrapwork Rager

Scrapwork Rager

Artifact Creature — Phyrexian Horror (2/2)

When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.7 /10
$0.02
Serrated Scorpion

Serrated Scorpion

Creature — Scorpion (1/2)

When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.

7.6 /10
$0.05
Sewer Rats

Sewer Rats

Creature — Rat (1/1)

, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.

3.8 /10
$0.26
Shambling Ghast

Shambling Ghast

Creature — Zombie (1/1)

When Shambling Ghast dies, choose one —
• Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn.
• Search the Body — Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.9 /10
$0.23
Shambling Goblin

Shambling Goblin

Creature — Zombie Goblin (1/1)

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

3.5 /10
$0.05
Simian Simulacrum

Simian Simulacrum

Artifact Creature — Ape (2/1)

When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.2 /10
$0.16
Sivriss Nightmare Speaker

Sivriss, Nightmare Speaker

Legendary Creature — Snake Cleric Warlock (3/3)

, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)
Choose a Background (You can have a Background as a second commander.)

7.8 /10
$0.07
Tainted Specter

Tainted Specter

Creature — Specter (2/2)

Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.

1 /10
$0.62
Tasigur the Golden Fang

Tasigur, the Golden Fang

Legendary Creature — Human Shaman (4/5)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

7.5 /10
$0.25
Terror Ballista

Terror Ballista

Artifact Creature — Construct (5/3)

Menace
Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.7 /10
$0.10
The Cauldron of Eternity

The Cauldron of Eternity

Legendary Artifact

This spell costs less to cast for each creature card in your graveyard.
Whenever a creature you control dies, put it on the bottom of its owner's library.
, , Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

7.8 /10
$0.83
The Restoration of Eiganjo  Architect of Restoration

The Restoration of Eiganjo // Architect of Restoration

Enchantment — Saga // Enchantment Creature — Fox Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Architect of Restoration

Vigilance
Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

9.1 /10
$0.28
Thornbow Archer

Thornbow Archer

Creature — Elf Archer (1/2)

Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.

5.9 /10
$0.07
Thrull Surgeon

Thrull Surgeon

Creature — Thrull (1/1)

, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

1.6 /10
--
Titania Gaea Incarnate

Titania, Gaea Incarnate

Legendary Creature — Elemental Avatar (0/0)

Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

10 /10
--
Undead Gladiator

Undead Gladiator

Creature — Zombie Barbarian (3/1)

, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.02
Valentin Dean of the Vein  Lisette Dean of the Root

Valentin, Dean of the Vein // Lisette, Dean of the Root

Legendary Creature — Vampire Warlock // Legendary Creature — (1/1)

Menace, lifelink
If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Lisette, Dean of the Root

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.

8.2 /10
$0.56
Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.1 /10
$0.43
Vampire Lacerator

Vampire Lacerator

Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

3.8 /10
$0.07
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.