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Cards similar to Dream Tides (400)

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Animate Artifact

Animate Artifact

Enchantment — Aura

Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.

2 /10
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Arcane Laboratory

Arcane Laboratory

Enchantment

Each player can't cast more than one spell each turn.

7.4 /10
$1.15
Awesome Presence

Awesome Presence

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.

3.7 /10
$0.16
Become the Pilot

Become the Pilot

Enchantment — Aura

Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.

4 /10
$0.15
Birth of the Imperium

Birth of the Imperium

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
II — Each opponent sacrifices a creature.
III — Draw two cards for each opponent who controls fewer creatures than you.

8.1 /10
$0.48
Brokers Ascendancy

Brokers Ascendancy

Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.

9.3 /10
$1.01
Burning Cinder Fury of Crimson Chaos Fire

Burning Cinder Fury of Crimson Chaos Fire

Enchantment

Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

10 /10
$1.11
Candlekeep Sage

Candlekeep Sage

Legendary Enchantment — Background

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

8.1 /10
$0.04
Chamber of Manipulation

Chamber of Manipulation

Enchantment — Aura

Enchant land
Enchanted land has ", Discard a card: Gain control of target creature until end of turn."

5.9 /10
$0.78
Chaos Moon

Chaos Moon

Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional . If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

2.8 /10
$0.94
Choke

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

5 /10
$1.65
Coastal Piracy

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

9.2 /10
$4.54
Control Magic

Control Magic

Enchantment — Aura

Enchant creature
You control enchanted creature.

8.1 /10
$1.48
Crescendo of War

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.
Attacking creatures get +1/+0 for each strife counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

6.2 /10
$1.10
Crystalline Nautilus

Crystalline Nautilus

Enchantment Creature — Nautilus (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.
Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

1.1 /10
$0.06
Curse of Marit Lage

Curse of Marit Lage

Enchantment

When Curse of Marit Lage enters the battlefield, tap all Islands.
Islands don't untap during their controllers' untap steps.

1.8 /10
$0.48
Deeproot Waters

Deeproot Waters

Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

8.7 /10
$0.10
Disappear

Disappear

Enchantment — Aura

Enchant creature
: Return enchanted creature and Disappear to their owners' hands.

1.2 /10
$0.16
Domineer

Domineer

Enchantment — Aura

Enchant artifact creature
You control enchanted artifact creature.

0.9 /10
$0.10
Drought

Drought

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay .
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

1.3 /10
$0.25
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