Creature — Ogre Rogue (4/4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
Creature — Avatar Praetor (7/5)
, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
Legendary Creature — Human Soldier (0/4)
Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Legendary Creature — Elder Dinosaur (6/6)
Deathtouch
, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.
Creature — Ape Snake (6/7)
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Creature — Phyrexian Zombie (4/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Regenerate Toxic Nim.
Legendary Creature — Slug Horror (7/7)
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
Creature — Zombie Mutant (5/3)
: Regenerate Twisted Abomination.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Legendary Creature — Human Rogue (5/5)
: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Vampire (4/4)
Lifelink
When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life.
Creature — Human Berserker (5/5)
When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
Creature — Nightmare Horror (8/8)
Deathtouch
Cycling (, Discard this card: Draw a card.)
When you cycle Void Beckoner, put a deathtouch counter on target creature you control.
Legendary Creature — Phyrexian Shapeshifter (6/4)
, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's mana value.
Creature — Horror (4/4)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Add . Target opponent gains control of Witch Engine. (Activate only as an instant.)
Legendary Creature — Vampire Rogue (4/4)
This spell costs less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Creature — Zombie (5/4)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample
Creature — Devil Horror (3/4)
This spell costs less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
Creature — Vampire Soldier // Creature — Vampire Knight (3/3)
, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)
Bloodsworn Knight
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
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