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Cards similar to Enter the Infinite (400)

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Reverse Engineer

Reverse Engineer

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw three cards.

8 /10
$0.03
Rise of the Eldrazi

Rise of the Eldrazi

Sorcery

This spell can't be countered.
Destroy target permanent. Target player draws four cards. Take an extra turn after this one.
Exile Rise of the Eldrazi.

9 /10
$8.31
Rishkars Expertise

Rishkar's Expertise

Sorcery

Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

9.9 /10
$2.10
Rooftop Nuisance

Rooftop Nuisance

Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

3.9 /10
$0.01
Sages Knowledge

Sage's Knowledge

Sorcery

Return target sorcery card from your graveyard to your hand.

1 /10
$3.91
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

4.1 /10
$0.04
SelfReflection

Self-Reflection

Sorcery

Create a token that's a copy of target creature you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5 /10
$0.03
Selvalas Stampede

Selvala's Stampede

Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

8.2 /10
$9.65
Serpentine Curve

Serpentine Curve

Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

4.7 /10
$0.02
Shared Discovery

Shared Discovery

Sorcery

As an additional cost to cast this spell, tap four untapped creatures you control.
Draw three cards.

4.2 /10
$0.18
Show and Tell

Show and Tell

Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

7.1 /10
~$19
Silver Scrutiny

Silver Scrutiny

Sorcery

You may cast Silver Scrutiny as though it had flash if X is 3 or less.
Draw X cards.

7.9 /10
$0.32
Skull Raid

Skull Raid

Sorcery

Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4.2 /10
$0.02
Slimefoots Survey

Slimefoot's Survey

Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

5.4 /10
$0.05
Sorcerous Sight

Sorcerous Sight

Sorcery

Look at target opponent's hand.
Draw a card.

4.4 /10
$0.85
Soulfire Eruption

Soulfire Eruption

Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

7.8 /10
$0.38
Spelltwine

Spelltwine

Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

8.2 /10
$0.24
Surrounded by Orcs

Surrounded by Orcs

Sorcery

Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.6 /10
$0.18
Sweet Oblivion

Sweet Oblivion

Sorcery

Target player mills four cards.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.2 /10
$0.03
Symbol of Unsummoning

Symbol of Unsummoning

Sorcery

Return target creature to its owner's hand.
Draw a card.

1.2 /10
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