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Cards similar to Fire at Will (400)

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Thunderclap

Thunderclap

Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.
Thunderclap deals 3 damage to target creature.

6.3 /10
$0.30
Unforge

Unforge

Instant

Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.

0.3 /10
$0.04
Urzas Rage

Urza's Rage

Instant

Kicker (You may pay an additional as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

5.5 /10
$0.03
Volcanic Geyser

Volcanic Geyser

Instant

Volcanic Geyser deals X damage to any target.

6 /10
$0.03
Volcanic Spite

Volcanic Spite

Instant

Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.

7.1 /10
$0.11
Warpath

Warpath

Instant

Warpath deals 3 damage to each blocking creature and each blocked creature.

0.4 /10
$0.21
Welding Sparks

Welding Sparks

Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

5.5 /10
$0.03
Witchstalker Frenzy

Witchstalker Frenzy

Instant

This spell costs less to cast for each creature that attacked this turn.
Witchstalker Frenzy deals 5 damage to target creature.

5.5 /10
$0.19
Wizards Lightning

Wizard's Lightning

Instant

This spell costs less to cast if you control a Wizard.
Wizard's Lightning deals 3 damage to any target.

6.1 /10
$0.24
Wylls Reversal

Wyll's Reversal

Instant

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

9.1 /10
$0.74
Yamabushis Flame

Yamabushi's Flame

Instant

Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

0.7 /10
$0.12
You See a Pair of Goblins

You See a Pair of Goblins

Instant

Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.

8.2 /10
$0.13
Zap

Zap

Instant

Zap deals 1 damage to any target.
Draw a card.

3 /10
$0.31
Bonecrusher Giant  Stomp

Bonecrusher Giant // Stomp

Creature — Giant // Instant — Adventure (4/3)

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.

Stomp

Damage can't be prevented this turn. Stomp deals 2 damage to any target.

8.8 /10
$0.19
Command of Unsummoning

Command of Unsummoning

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.

0.9 /10
$0.16
Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

9.4 /10
--
Dead  Gone

Dead // Gone

Instant // Instant

Dead deals 2 damage to target creature.

Gone

Return target creature you don't control to its owner's hand.

4.7 /10
$0.49
Domineering Will

Domineering Will

Instant

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

7.7 /10
$0.50
GiltLeaf Ambush

Gilt-Leaf Ambush

Tribal Instant — Elf

Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

3.7 /10
$0.19
Kamahls Will

Kamahl's Will

Instant

Choose one. If you control a commander as you cast this spell, you may choose both.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.
• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

8.4 /10
$0.27
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