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Cards similar to General Jarkeld (400)

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Aurora Champion

Aurora Champion

Creature — Elf Warrior (3/2)

Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature.

1.7 /10
$0.07
Aven Tactician

Aven Tactician

Creature — Bird Soldier (2/3)

Flying
When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1.2 /10
$0.02
Ballynock Cohort

Ballynock Cohort

Creature — Kithkin Soldier (2/2)

First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.

2.9 /10
$0.07
Ballynock Trapper

Ballynock Trapper

Creature — Kithkin Soldier (2/2)

: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.

4.9 /10
$0.30
Banisher Priest

Banisher Priest

Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

7 /10
$0.06
Basris Lieutenant

Basri's Lieutenant

Creature — Human Knight (3/4)

Vigilance, protection from multicolored
When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

8.2 /10
$0.21
Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.4 /10
$0.04
Belfry Spirit

Belfry Spirit

Creature — Spirit (1/1)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

3.3 /10
$0.16
Benalish Knight

Benalish Knight

Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)

2.5 /10
$0.10
Benalish Marshal

Benalish Marshal

Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

8.1 /10
$0.38
Beregond of the Guard

Beregond of the Guard

Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

8.1 /10
$0.30
Bill the Pony

Bill the Pony

Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

7.2 /10
$0.05
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

4.9 /10
$0.23
Blade Instructor

Blade Instructor

Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

2.7 /10
$0.03
Blessed Orator

Blessed Orator

Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

2.7 /10
$0.31
BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.5 /10
$0.31
Boreas Charger

Boreas Charger

Creature — Pegasus (2/1)

Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

7.4 /10
$0.18
Boromir Warden of the Tower

Boromir, Warden of the Tower

Legendary Creature — Human Soldier (3/3)

Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

9.6 /10
$2.17
Brightmare

Brightmare

Creature — Unicorn (2/3)

When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.

5.5 /10
$0.08
Brimaz King of Oreskos

Brimaz, King of Oreskos

Legendary Creature — Cat Soldier (3/4)

Vigilance
Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.
Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.

9 /10
~$12
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