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Cards similar to Hunting Wilds (400)

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Unexpected Results

Unexpected Results

Sorcery

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

7.6 /10
$0.31
Uproot

Uproot

Sorcery — Arcane

Put target land on top of its owner's library.

0.9 /10
$0.10
Vivid Revival

Vivid Revival

Sorcery

Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.

3.9 /10
$0.10
Wing Snare

Wing Snare

Sorcery

Destroy target creature with flying.

0.8 /10
$0.19
Basris Aegis

Basri's Aegis

Sorcery

Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.2 /10
$0.15
Bee Sting

Bee Sting

Sorcery

Bee Sting deals 2 damage to any target.

0.7 /10
$0.17
Bramblecrush

Bramblecrush

Sorcery

Destroy target noncreature permanent.

5.2 /10
$0.14
Break Asunder

Break Asunder

Sorcery

Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.07
Caravan Vigil

Caravan Vigil

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

6.1 /10
$0.10
Channel the Suns

Channel the Suns

Sorcery

Add .

4.4 /10
$0.46
Coastal Discovery

Coastal Discovery

Sorcery

Draw two cards.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.5 /10
$0.06
Confidence from Strength

Confidence from Strength

Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

1.8 /10
$0.13
Conquerors Pledge

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

5.1 /10
$0.31
Coveted Prize

Coveted Prize

Sorcery

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.

8.2 /10
$0.33
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.1 /10
$0.25
Culling Mark

Culling Mark

Sorcery

Target creature blocks this turn if able.

1 /10
$0.02
Deconstruct

Deconstruct

Sorcery

Destroy target artifact. Add .

4.6 /10
$0.16
Desecration Plague

Desecration Plague

Sorcery

Destroy target enchantment or land.

3 /10
$0.04
Dig Up

Dig Up

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.

9.2 /10
$0.46
Dimir Machinations

Dimir Machinations

Sorcery

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

6.7 /10
$0.98
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