Tribal Instant — Wizard
Counter target spell unless its controller pays . If you control a Wizard, draw a card.
Sorcery // Instant
Return target instant or sorcery card from your graveyard to your hand.
Done
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant
Counter target spell unless its controller pays , where X is the greatest power among creatures you control.
Instant
Metalcraft — This spell costs less to cast if you control three or more artifacts.
Counter target spell.
Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
Instant
Street Spasm deals X damage to target creature without flying you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
You may tap or untap target creature.
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays .
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant — Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Instant
Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.
• 1/3 Turtle with hexproof.
• 1/5 Spider with reach.
• 3/3 Elephant with trample.
Instant
Target creature you control deals damage equal to its power to target creature with flying.
Instant
This spell costs less to cast if you control a Wizard.
Counter target spell.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
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