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Cards similar to Izzet Keyrune (400)

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Lodestone Myr

Lodestone Myr

Artifact Creature — Myr (2/2)

Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.

7.8 /10
$1.05
Matzalantli the Great Door  The Core

Matzalantli, the Great Door // The Core

Legendary Artifact // Legendary Land

: Draw a card, then discard a card.
, : Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

The Core

(Transforms from Matzalantli.)
Fathomless descent — : Add X mana of any one color, where X is the number of permanent cards in your graveyard.

8.8 /10
$0.80
Mindlink Mech

Mindlink Mech

Artifact — Vehicle

Flying
Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1

7.1 /10
$0.26
Mobile Fort

Mobile Fort

Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

1.7 /10
$0.28
Mogg Cannon

Mogg Cannon

Artifact

: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

1.4 /10
$0.22
Mystic Compass

Mystic Compass

Artifact

, : Target land becomes the basic land type of your choice until end of turn.

2.9 /10
$0.23
Nim Replica

Nim Replica

Artifact Creature — Zombie (3/1)

, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

0.1 /10
$0.05
Nimble Trapfinder

Nimble Trapfinder

Creature — Human Rogue (2/1)

Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

5.8 /10
$0.14
Phyrexian Splicer

Phyrexian Splicer

Artifact

, , Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.

3.3 /10
$0.44
Power Armor

Power Armor

Artifact

Domain — , : Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

1.5 /10
$0.16
Power Matrix

Power Matrix

Artifact

: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.

5.1 /10
$7.04
Revelsong Horn

Revelsong Horn

Artifact

, , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.

0.9 /10
$0.17
Sacred Armory

Sacred Armory

Artifact

: Target creature gets +1/+0 until end of turn.

2.7 /10
$0.07
Sanctuary Raptor

Sanctuary Raptor

Artifact Creature — Bird (2/1)

Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.

2 /10
$0.03
Scrapbasket

Scrapbasket

Artifact Creature — Scarecrow (3/2)

: Scrapbasket becomes all colors until end of turn.

3.8 /10
$0.23
Scrapwork Mutt

Scrapwork Mutt

Artifact Creature — Dog (2/1)

When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.9 /10
$0.15
Silver Deputy

Silver Deputy

Artifact Creature — Mercenary (1/2)

When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

2.9 /10
$0.02
Silver Shroud Costume

Silver Shroud Costume

Artifact — Equipment

Flash
When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip

7.8 /10
~$19
Skyshaper

Skyshaper

Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

2.7 /10
$0.28
Sparkshaper Visionary

Sparkshaper Visionary

Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

5.5 /10
$0.11
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