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Cards similar to Kitesail Scout (400)

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Archon of Falling Stars

Archon of Falling Stars

Creature — Archon (4/4)

Flying
When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.

3.5 /10
$0.05
Archon of Justice

Archon of Justice

Creature — Archon (4/4)

Flying
When Archon of Justice dies, exile target permanent.

5.7 /10
$0.28
Archon of Redemption

Archon of Redemption

Creature — Archon (3/4)

Flying
Whenever Archon of Redemption or another creature you control with flying enters, you may gain life equal to that creature's power.

5.5 /10
$0.16
Archon of Suns Grace

Archon of Sun's Grace

Creature — Archon (3/4)

Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

9.7 /10
$0.51
Archon of the Triumvirate

Archon of the Triumvirate

Creature — Archon (4/5)

Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

3.5 /10
$0.11
Archon of the Wild Rose

Archon of the Wild Rose

Creature — Archon (4/4)

Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

7.1 /10
$0.11
Archon of Valors Reach

Archon of Valor's Reach

Creature — Archon (5/6)

Flying, vigilance, trample
As Archon of Valor's Reach enters, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.

8 /10
$0.26
Archons Glory

Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

4.1 /10
$0.04
Archpriest of Iona

Archpriest of Iona

Creature — Human Cleric (0/2)

Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

6.9 /10
$0.21
Archway Angel

Archway Angel

Creature — Angel (3/4)

Flying
When Archway Angel enters, you gain 2 life for each Gate you control.

3.7 /10
$0.08
Archwing Dragon

Archwing Dragon

Creature — Dragon (4/4)

Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.

5.3 /10
$0.30
Arclight Phoenix

Arclight Phoenix

Creature — Phoenix (3/2)

Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

4.4 /10
$2.31
Arctic Aven

Arctic Aven

Creature — Bird Wizard (2/1)

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

2.2 /10
$0.11
Ardenvale Tactician  Dizzying Swoop

Ardenvale Tactician // Dizzying Swoop

Creature — Human Knight // Instant — Adventure (2/3)

Flying

Dizzying Swoop

Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)

5.8 /10
$0.04
Argent Sphinx

Argent Sphinx

Creature — Sphinx (4/3)

Flying
Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.

5.1 /10
$0.13
Argivian Avenger

Argivian Avenger

Artifact Creature — Shapeshifter (5/5)

: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

4.6 /10
$0.05
Arjun the Shifting Flame

Arjun, the Shifting Flame

Legendary Creature — Sphinx Wizard (5/5)

Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

6.6 /10
$0.20
Armored Ascension

Armored Ascension

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.

7.8 /10
$0.30
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