Creature — Elf Assassin (2/2)
, Exile an Assassin card from your graveyard: Destroy target creature.
Creature — Human Cleric (2/2)
Other Clerics you control get +1/+1.
, , Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
Creature — Spirit Warrior // Sorcery — Adventure (2/2)
When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.
Cleave Shadows
Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Creature — Human Mercenary Assassin (2/1)
: Destroy target blocking creature at end of combat.
Creature — Zombie Bird (2/3)
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
Artifact Creature — Mercenary (1/2)
When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
Creature — Phyrexian Imp (3/2)
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
Creature — Thrull (1/1)
, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Legendary Creature — Skeleton Rogue (1/2)
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.
: Each opponent with no cards in hand loses 10 life.
Creature — Scorpion (1/1)
Deathtouch
When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn.
Creature — Vampire Shaman (2/1)
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
Legendary Creature — Phyrexian Vampire (2/2)
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Creature — Vampire Soldier (2/1)
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Creature — Wall (0/4)
Defender (This creature can't attack.)
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
Creature — Human Pirate (4/3)
When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Minotaur Shaman (3/3)
Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Spirit (2/2)
: Target player dealt damage by Wicked Akuba this turn loses 1 life.
Creature — Zombie (1/1)
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Creature — Human Artificer (2/2)
Flash
When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Creature — Zombie Camel (2/1)
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
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