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Cards similar to Long Road Home (400)

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Hindering Light

Hindering Light

Instant

Counter target spell that targets you or a permanent you control.
Draw a card.

7.5 /10
$0.40
Justice Strike

Justice Strike

Instant

Target creature deals damage to itself equal to its power.

6.8 /10
$0.17
Legion Leadership  Legion Stronghold

Legion Leadership // Legion Stronghold

Instant // Land

Until end of turn, double target creature's power and it gains first strike.

Legion Stronghold

Legion Stronghold enters the battlefield tapped.
: Add or .

4.4 /10
$0.31
Light the Way

Light the Way

Instant

Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.

6.8 /10
$0.04
Miraculous Recovery

Miraculous Recovery

Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

5.7 /10
$0.22
Officious Interrogation

Officious Interrogation

Instant

This spell costs more to cast for each target beyond the first.
Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.

6.5 /10
$0.15
Permission Denied

Permission Denied

Instant

Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.

7.8 /10
$4.64
Quicksand Whirlpool

Quicksand Whirlpool

Instant

This spell costs less to cast if it targets a tapped creature.
Exile target creature.

3 /10
$0.01
Reciprocate

Reciprocate

Instant

Exile target creature that dealt damage to you this turn.

4.2 /10
$0.33
Sacred Fire

Sacred Fire

Instant

Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.4 /10
$0.07
Searing Blaze

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

4.5 /10
$1.87
Shepherd of the Flock  Usher to Safety

Shepherd of the Flock // Usher to Safety

Creature — Human Peasant // Instant — Adventure (3/1)



Usher to Safety

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

6.8 /10
$0.08
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.10
Sundering Growth

Sundering Growth

Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

9.4 /10
$0.39
Suspend

Suspend

Instant

Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

8.6 /10
$0.46
Time to Reflect

Time to Reflect

Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

2.6 /10
$0.06
Veil of Secrecy

Veil of Secrecy

Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5 /10
$0.21
Wake to Slaughter

Wake to Slaughter

Sorcery

Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.2 /10
$0.07
Waylay

Waylay

Instant

Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.

1.1 /10
$0.24
Absorb Identity

Absorb Identity

Instant

Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.

5.4 /10
$0.10
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