Artifact — Vehicle
Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose.
Artifact — Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Construct (4/4)
When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler.
Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler.
Artifact — Equipment
Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip
Artifact Creature — Insect (3/3)
: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Artifact
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
, : Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact Creature — Masticore (4/4)
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
: Masticore deals 1 damage to target creature.
: Regenerate Masticore.
Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target.
: Add one mana of any color.
Artifact — Vehicle
Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
Crew 2
Artifact — Vehicle
Trample
Ward—Discard a card.
Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.
Crew 4
Artifact
: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Artifact
The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
Artifact
, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Artifact
: Mizzium Transreliquat becomes a copy of target artifact until end of turn.
: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.
Artifact Creature — Wall (0/6)
Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
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