Creature — Bird (1/1)
Flying, vigilance
When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature — Human Cleric (1/1)
: Destroy target Aura attached to a creature you control.
Creature — Harpy Mercenary (2/1)
Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .
Creature — Elf Monk (1/1)
Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.
Creature — Insect (1/1)
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
Creature — Kithkin Soldier (1/1)
First strike
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Creature — Human Cleric (1/1)
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Human Scout (1/1)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature — Human Nomad Mystic (1/1)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
Creature — Human Wizard (1/1)
, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Zombie (1/1)
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature can't attack this turn.
Creature — Rat Warlock (1/1)
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature — Rat Warrior (1/1)
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
Creature — Human Rogue (1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
Creature — Zombie Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Target creature gains first strike until end of turn.
Creature — Faerie Rogue (1/1)
Flying
Nightshade Stinger can't block.
Creature — Kor Nomad Soldier (1/1)
: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
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