Creature — Beast (5/5)
Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.
Creature — Phyrexian Beast (3/4)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
You may have Spinebiter assign its combat damage as though it weren't blocked.
Creature — Basilisk (4/5)
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
Creature — Centaur Warrior (8/8)
Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
Creature — Djinn (6/6)
Trample
Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
Legendary Creature — Human Bear (6/5)
Trample
Other creatures you control have trample.
Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.
Creature — Spider (0/3)
Flash
Cascade
Reach
When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.
Creature — Avatar (6/8)
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Creature — Insect Beast (4/4)
When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.
Creature — Wurm (7/7)
When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
Creature — Elf Warrior Ally (5/5)
Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Creature — Human Shaman (4/5)
When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
Creature — Elephant (9/9)
When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Creature — Elemental (7/7)
You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Creature — Elephant (6/6)
Trample
Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.
Legendary Creature — Insect Druid (5/5)
, : Target creature gets +5/+5 until end of turn.
Creature — Beast (5/5)
Trample
Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
Creature — Dinosaur (5/5)
Other Dinosaurs you control get +1/+1.
: Create a 3/3 green Dinosaur creature token with trample.
Artifact Creature — Phyrexian Beast (5/4)
( can be paid with either or 2 life.)
Trample
Creature — Treefolk (6/5)
Reach, trample
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
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