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Cards similar to Protean Hydra (400)

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Greenwheel Liberator

Greenwheel Liberator

Creature — Elf Warrior (2/1)

Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

1.5 /10
$0.08
Grenzo Dungeon Warden

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue (2/2)

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

7.1 /10
$0.40
Gristleback

Gristleback

Creature — Boar Beast (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Sacrifice Gristleback: You gain life equal to Gristleback's power.

1.4 /10
$0.07
Grunn the Lonely King

Grunn, the Lonely King

Legendary Creature — Ape Warrior (5/5)

Kicker (You may pay an additional as you cast this spell.)
If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.

7.7 /10
$0.15
Hangarback Walker

Hangarback Walker

Artifact Creature — Construct (0/0)

Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.
, : Put a +1/+1 counter on Hangarback Walker.

9.4 /10
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Harvester Troll

Harvester Troll

Creature — Troll (2/3)

When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.

1.3 /10
$0.09
Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.1 /10
$0.39
Ignoble Hierarch

Ignoble Hierarch

Creature — Goblin Shaman (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .

9.8 /10
$2.26
Inferno Project

Inferno Project

Creature — Elemental (0/0)

Trample
Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.

4.3 /10
$0.15
Jade Seedstones  Jadeheart Attendant

Jade Seedstones // Jadeheart Attendant

Artifact // Artifact Creature — Golem (0/0)

When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Jadeheart Attendant

When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.

2.9 /10
$0.02
Joraga Treespeaker

Joraga Treespeaker

Creature — Elf Druid (1/1)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
: Add .
LEVEL 5+
1/4
Elves you control have ": Add ."

9.1 /10
$1.31
Jugan Defends the Temple  Remnant of the Rising Star

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Flying
Whenever another creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

8.7 /10
$1.52
Jungle Delver

Jungle Delver

Creature — Merfolk Warrior (1/1)

: Put a +1/+1 counter on Jungle Delver.

2.4 /10
$0.03
Kalonian Hydra

Kalonian Hydra

Creature — Hydra (0/0)

Trample
Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

9.5 /10
~$11
Keldon Marauders

Keldon Marauders

Creature — Human Warrior (3/3)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.

2.3 /10
$0.14
Lifecraft Cavalry

Lifecraft Cavalry

Creature — Elf Warrior (4/4)

Trample
Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

1.4 /10
$0.03
Lurking Crocodile

Lurking Crocodile

Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

2.4 /10
$0.08
Maga Traitor to Mortals

Maga, Traitor to Mortals

Legendary Creature — Human Wizard (0/0)

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.
When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.

4.7 /10
$2.40
Magus of the Vineyard

Magus of the Vineyard

Creature — Human Wizard (1/1)

At the beginning of each player's precombat main phase, that player adds .

7.7 /10
$3.26
Mardu Shadowspear

Mardu Shadowspear

Creature — Human Warrior (1/1)

Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

6.7 /10
$0.16
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