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Cards similar to Raving Dead (400)

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Accursed Witch  Infectious Curse

Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

7.2 /10
$0.20
Anointed Deacon

Anointed Deacon

Creature — Vampire Cleric (3/3)

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

2.2 /10
$0.05
Archfiend of Depravity

Archfiend of Depravity

Creature — Demon (5/4)

Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

9.4 /10
$3.78
Archfiend of the Dross

Archfiend of the Dross

Creature — Phyrexian Demon (6/6)

Flying
Archfiend of the Dross enters the battlefield with four oil counters on it.
At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game.
Whenever a creature an opponent controls dies, its controller loses 2 life.

7.6 /10
$0.54
Bala Ged Thief

Bala Ged Thief

Creature — Human Rogue Ally (2/2)

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.

4.8 /10
$0.21
Baneblade Scoundrel  Baneclaw Marauder

Baneblade Scoundrel // Baneclaw Marauder

Creature — Human Rogue Werewolf // Creature — Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Baneclaw Marauder

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

2.3 /10
$0.04
Blaring Captain

Blaring Captain

Creature — Azra Warrior (2/2)

Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.

3.7 /10
$0.09
Bloodvial Purveyor

Bloodvial Purveyor

Creature — Vampire (5/6)

Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

6.5 /10
$0.17
Corpse Traders

Corpse Traders

Creature — Human Rogue (3/3)

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

2.5 /10
$0.06
Crypt Cobra

Crypt Cobra

Creature — Snake (3/3)

Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

1.4 /10
$0.22
Dire Fleet Ravager

Dire Fleet Ravager

Creature — Orc Pirate Wizard (4/4)

Menace, deathtouch
When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

8.4 /10
$0.46
Elvish Dreadlord

Elvish Dreadlord

Creature — Zombie Elf (3/3)

Deathtouch
When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.3 /10
$0.18
Entomber Exarch

Entomber Exarch

Creature — Phyrexian Cleric (2/2)

When Entomber Exarch enters the battlefield, choose one —
• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

5.3 /10
$0.06
Etched Host Doombringer

Etched Host Doombringer

Creature — Phyrexian Demon (3/5)

When Etched Host Doombringer enters the battlefield, choose one —
• Target opponent loses 2 life and you gain 2 life.
• Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it.

3.1 /10
$0.02
Exquisite Huntmaster

Exquisite Huntmaster

Creature — Elf Warrior (4/2)

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5.2 /10
$0.03
Fate Unraveler

Fate Unraveler

Enchantment Creature — Hag (3/4)

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

9.2 /10
$2.84
Fell Specter

Fell Specter

Creature — Specter (1/3)

Flying
When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.

8.4 /10
$0.23
Flamewar Brash Veteran  Flamewar Streetwise Operative

Flamewar, Brash Veteran // Flamewar, Streetwise Operative

Legendary Artifact Creature — Robot // Legendary Artifact — (3/2)

More Than Meets the Eye (You may cast this card converted for .)
Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.
, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.

Flamewar, Streetwise Operative

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Menace, deathtouch
Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

6.2 /10
$0.31
Gisa Glorious Resurrector

Gisa, Glorious Resurrector

Legendary Creature — Human Wizard (4/4)

If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

9.5 /10
$2.53
Gray Merchant of Alphabet

Gray Merchant of Alphabet

Creature — Zombie Performer (2/4)

When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.

1.1 /10
$0.04
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