Artifact Creature — Gargoyle (2/1)
Flying
When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
Creature — Zombie Soldier (2/3)
Other Zombies you control get +1/+0.
Creature — Hippogriff // Instant — Adventure (2/3)
Flying
Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.
Tyr's Blessing
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
Legendary Creature — Pest // Sorcery (3/2)
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.
Search for Blex
Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
Artifact Creature — Phyrexian Cleric (1/3)
, : Tap target creature. ( can be paid with either or 2 life.)
Creature — Vampire Knight (4/4)
Flying
Commander creatures you control get +2/+2 and have haste.
Creature — Turtle (3/3)
Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost less to activate.
Land creatures you control get +1/+1.
Artifact Creature — Chimera (2/2)
First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)
Creature — Human Scout Werewolf // Creature — Werewolf (3/3)
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
Creature — Tyranid (3/3)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
Creature — Human Artificer (1/3)
Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.
Creature — Human Monk // Legendary Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.
At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.
Ichiga, Who Topples Oaks
Trample
Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
Legendary Creature — Human Rogue (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.
Creature — Plant Mercenary (4/4)
Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
Artifact Creature — Construct (1/5)
Draft Canal Dredger face up.
Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.
: Put target card from your graveyard on the bottom of your library.
Artifact Creature — Insect (4/3)
Vigilance
Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Elf Warrior (3/3)
Other Elves you control get +1/+1.
: Add .
Creature — Mouse (1/2)
Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
Creature — Zombie // Creature — Zombie (1/5)
At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.
Catapult Captain
, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.
Creature — Human Knight (3/3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
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