Host Artifact Creature — Construct (1/1)
When this creature enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Berserker (3/1)
, Sacrifice Vulshok Replica: It deals 3 damage to target player or planeswalker.
Artifact Creature — Golem (1/1)
Defender (This creature can't attack.)
Walking Archive enters the battlefield with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.
: Put a +1/+1 counter on Walking Archive.
Artifact Creature — Wall (0/7)
Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Artifact Creature — Cat (2/2)
Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest.
Artifact Creature — Scarecrow (2/4)
Watchwing Scarecrow has vigilance as long as you control a white creature.
Watchwing Scarecrow has flying as long as you control a blue creature.
Artifact Creature — Wall (2/5)
Defender, vigilance, reach, trample
Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.
Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.
Artifact Creature — Scarecrow (1/4)
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
Artifact Creature — Scarecrow (1/4)
Defender
, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Legendary Artifact Creature — Robot (2/2)
: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Artifact
: Target creature doesn't untap during its controller's next untap step.
Legendary Artifact
Blue creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Artifact
: Add one mana of any color.
, : Tap target artifact.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
, : Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
Artifact
When Sleeper Dart enters the battlefield, draw a card.
, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
Artifact
As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Artifact
Tumble Magnet enters the battlefield with three charge counters on it.
, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Artifact Creature — Assembly-Worker (1/3)
If you would create a Clue, Food, or Treasure token, instead create one of each.
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