Creature — Human Werewolf // Creature — Werewolf (2/2)
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
Ravager of the Fells
Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
Creature — Human Artificer (2/2)
: You may tap or untap target artifact an opponent controls.
Creature — Human Werewolf // Creature — Werewolf (3/3)
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Howlpack Avenger
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Dwarf Bard (2/1)
Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature — Tiefling Barbarian (5/4)
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature — Ogre Warrior (5/4)
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays .
Creature — Human Rogue (4/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Keldon Vandals enters the battlefield, destroy target artifact.
Creature — Human Warrior (3/1)
When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control.
Creature — Human Shaman (0/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.
Creature — Human Berserker (0/3)
Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Kor Soldier (2/2)
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Legendary Creature — Cat Advisor (2/4)
At the beginning of your upkeep, put a shield counter on target creature an opponent controls.
Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Hellion (4/4)
Haste
When Lathnu Hellion enters the battlefield, you get (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .
Legendary Creature — Astartes Warrior (5/3)
Haste
Armour of Shrieking Souls — When Lucius the Eternal dies, exile it and choose target creature an opponent controls. When that creature leaves the battlefield, return Lucius the Eternal from exile to the battlefield under its owner's control.
Creature — Human Archer (2/3)
Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
Legendary Creature — Vampire (3/3)
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
Creature — Ogre (3/3)
Trample, haste
When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
Creature — Vampire (3/2)
When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
Legendary Creature — Phyrexian Beast (4/4)
Migloz, Maze Crusher enters the battlefield with five oil counters on it.
, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.
, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.
, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
Creature — Viashino Shaman (2/2)
When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
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