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Cards similar to Stonybrook Schoolmaster (400)

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Genku Future Shaper

Genku, Future Shaper

Legendary Creature — Moonfolk Wizard (2/5)

Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.
• 2/2 white Fox with vigilance.
• 1/2 blue Moonfolk with flying.
• 1/1 black Rat with lifelink.
: Put a +1/+1 counter on each creature you control.

2.1 /10
$0.12
Ghostblade Eidolon

Ghostblade Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.

5.6 /10
$0.08
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
Goldnight Commander

Goldnight Commander

Creature — Human Cleric Soldier (2/2)

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

8.7 /10
$0.14
Graceful Antelope

Graceful Antelope

Creature — Antelope (1/4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

1.8 /10
$0.35
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.3 /10
$0.03
Gryff Rider

Gryff Rider

Creature — Human Knight (2/1)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

3.2 /10
$0.05
Gryffwing Cavalry

Gryffwing Cavalry

Creature — Human Knight (2/2)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.

3.3 /10
$0.04
Guardian Kirin

Guardian Kirin

Creature — Kirin (2/3)

Flying
Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.

3.4 /10
$0.02
Guardian of New Benalia

Guardian of New Benalia

Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever Guardian of New Benalia enlists a creature, scry 2.
Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

5.4 /10
$0.05
Guardian of the Forgotten

Guardian of the Forgotten

Creature — Elephant Warrior (4/4)

Vigilance
Whenever a modified creature you control dies, manifest the top card of your library. (Equipment, Auras you control, and counters are modifications. To manifest a card, put the top card of your library onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

0.4 /10
$0.05
Guardian of the Great Door

Guardian of the Great Door

Creature — Angel (4/4)

As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying

2.5 /10
$0.05
Guardians of Akrasa

Guardians of Akrasa

Creature — Human Soldier (0/4)

Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5 /10
$0.04
Gustcloak Harrier

Gustcloak Harrier

Creature — Bird Soldier (2/2)

Flying
Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.

1.6 /10
$0.05
Gustcloak Sentinel

Gustcloak Sentinel

Creature — Human Soldier (3/3)

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

0.9 /10
$0.02
Gustcloak Skirmisher

Gustcloak Skirmisher

Creature — Bird Soldier (2/3)

Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.

1.2 /10
$0.03
Haazda Snare Squad

Haazda Snare Squad

Creature — Human Soldier (1/4)

Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.

1.7 /10
$0.01
Halvar God of Battle  Sword of the Realms

Halvar, God of Battle // Sword of the Realms

Legendary Creature — God // Legendary Artifact — Equipment (4/4)

Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Sword of the Realms

Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip

9.3 /10
~$13
Harper Recruiter

Harper Recruiter

Creature — Human Warrior (3/1)

Flying
Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.10
Harpoon Sniper

Harpoon Sniper

Creature — Merfolk Archer (2/2)

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

3.9 /10
$0.19
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