Creature — Goblin Shaman (1/1)
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Creature — Goblin Artificer (1/1)
: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
Creature — Goblin Warrior (0/1)
Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Goblin Warrior (2/2)
Goblin Cohort can't attack unless you've cast a creature spell this turn.
Creature — Goblin Citizen (1/2)
Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost less to cast.
Creature — Goblin Artificer (1/1)
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature — Antelope (1/4)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
Legendary Creature — Human Advisor (1/3)
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.
Legendary Creature — Human Advisor (1/4)
Gríma, Saruman's Footman can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Creature — Lizard Shaman (1/1)
Haste
, : Target creature can't block this turn.
Creature — Human Soldier (1/1)
Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."
Legendary Creature — Human Ninja (3/4)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.
Creature — Insect Mutant (2/2)
Flying
Infesting Radroach can't block.
Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand.
Legendary Creature — Human Elf Rogue (1/3)
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
Creature — Goblin (2/2)
Mogg Conscripts can't attack unless you've cast a creature spell this turn.
Creature — Goblin Warrior (1/1)
Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
Creature — Human Monk (1/2)
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Rogue (1/3)
Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever Nimble Brigand deals combat damage to a player, draw a card.
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