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Cards similar to Surveilling Sprite (400)

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Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters, draw a card.
Enchanted land has ": Add one mana of any color."

9.1 /10
$0.19
Abyssal Gatekeeper

Abyssal Gatekeeper

Creature — Horror (1/1)

When Abyssal Gatekeeper dies, each player sacrifices a creature.

6.6 /10
$0.86
Abzan Ascendancy

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

7.3 /10
$0.17
Abzan Banner

Abzan Banner

Artifact

: Add , , or .
, , Sacrifice Abzan Banner: Draw a card.

5.2 /10
$0.10
Abzan Beastmaster

Abzan Beastmaster

Creature — Dog Shaman (2/1)

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

7.2 /10
$0.17
Abzan Charm

Abzan Charm

Instant

Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.

8.9 /10
$0.11
Abzan Skycaptain

Abzan Skycaptain

Creature — Bird Soldier (2/2)

Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

2.4 /10
$0.03
Academic Dispute

Academic Dispute

Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.3 /10
$0.04
Academy Elite

Academy Elite

Creature — Human Wizard (0/0)

Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

3.6 /10
$0.28
Academy Loremaster

Academy Loremaster

Creature — Human Wizard (2/3)

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost more to cast.

6.9 /10
$0.18
Academy Raider

Academy Raider

Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

3.1 /10
$0.02
Academy Rector

Academy Rector

Creature — Human Cleric (1/2)

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

8.3 /10
~$51
Accelerate

Accelerate

Instant

Target creature gains haste until end of turn.
Draw a card.

7.9 /10
$0.50
Accumulated Knowledge

Accumulated Knowledge

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

1.2 /10
$0.54
Accursed Witch  Infectious Curse

Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

7 /10
$0.26
Acolyte Hybrid

Acolyte Hybrid

Creature — Tyranid Human (2/2)

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

5.8 /10
$0.09
Acornelia Fashionable Filcher

Acornelia, Fashionable Filcher

Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.

10 /10
$0.35
Acquisition Octopus

Acquisition Octopus

Artifact Creature — Equipment Octopus (2/2)

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

7.1 /10
$0.05
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