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Cards similar to Tangle Asp (400)

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Wild Crocodile

Wild Crocodile

Host Creature — Crocodile (1/1)

When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

10 /10
$0.05
Wild Mongrel

Wild Mongrel

Creature — Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

5.9 /10
$0.10
WolfSkull Shaman

Wolf-Skull Shaman

Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

6.4 /10
$2.54
Woodland Champion

Woodland Champion

Creature — Elf Scout (2/2)

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

6.1 /10
$0.07
Woodland Changeling

Woodland Changeling

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

7.4 /10
$0.41
Wose Pathfinder

Wose Pathfinder

Creature — Human Shaman (1/1)

: Add one mana of any color.
, : Another target creature gets +3/+3 and gains trample until end of turn.

7.2 /10
$0.03
Wyluli Wolf

Wyluli Wolf

Creature — Wolf (1/1)

: Target creature gets +1/+1 until end of turn.

1.4 /10
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Acridian

Acridian

Creature — Insect (2/4)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.3 /10
$0.13
Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

8.4 /10
$2.32
Ainok Guide

Ainok Guide

Creature — Dog Scout (1/1)

When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.

4.6 /10
$0.02
Albino Troll

Albino Troll

Creature — Troll (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Regenerate Albino Troll.

1 /10
$0.28
Alpha Guard

Alpha Guard

Creature — Elf Employee (1/2)

When Alpha Guard enters the battlefield, choose a letter.
: Untap another target permanent whose name starts with the chosen letter.

0.2 /10
$0.05
Ambush Viper

Ambush Viper

Creature — Snake (2/1)

Flash
Deathtouch

8.3 /10
$0.07
Archers Parapet

Archers' Parapet

Creature — Wall (0/5)

Defender
, : Each opponent loses 1 life.

4 /10
$0.06
Ashcoat Bear

Ashcoat Bear

Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

7.3 /10
$0.35
Balduvian Bears

Balduvian Bears

Creature — Bear (2/2)

7.3 /10
$0.46
Baloth Pup

Baloth Pup

Creature — Beast (3/1)

Baloth Pup has trample as long as it has a +1/+1 counter on it.

1.5 /10
$0.06
Barbary Apes

Barbary Apes

Creature — Ape (2/2)

4.5 /10
$1.80
Barkhide Troll

Barkhide Troll

Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.3 /10
$0.10
Basking Capybara

Basking Capybara

Creature — Capybara (1/3)

Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard.

3 /10
$0.03
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