Creature — Halfling Citizen (1/1)
When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever another creature enters the battlefield under your control, you gain 1 life.
Creature — Beast Peasant (3/3)
When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
Creature — Dinosaur (3/2)
Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
Creature — Wurm (6/6)
When Ravenous Lindwurm enters the battlefield, you gain 4 life.
Legendary Creature — Elf Warrior (3/2)
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
, Sacrifice an Elf: Regenerate Rhys the Exiled.
Creature — Badger (2/2)
Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.
Creature — Elf Warrior (2/4)
When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.
Creature — Dragon Druid (0/2)
: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Creature — Ape Shaman (5/7)
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Enchantment Creature — Satyr Druid (2/2)
Whenever a land card is put into your graveyard from anywhere, you gain 1 life.
: Mill a card.
Creature — Giant Archer (2/4)
Reach
Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Snake (4/4)
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
Creature — Human Druid (3/2)
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
Creature — Human Soldier (2/1)
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
Creature — Human Cleric (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Artifact Creature — Soldier (1/2)
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.
Creature — Armadillo (7/7)
Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Creature — Human Knight (5/4)
Trample
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Treefolk Spirit (3/3)
When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Spider (1/4)
Reach, hexproof from blue
Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
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