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Cards similar to Tireless Tribe (400)

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Thunderscape Apprentice

Thunderscape Apprentice

Creature — Human Wizard (1/1)

, : Target player loses 1 life.
, : Target creature gets +1/+1 until end of turn.

0.2 /10
$0.13
Town Sentry

Town Sentry

Creature — Human Soldier (2/2)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

0 /10
$0.16
Tragic Poet

Tragic Poet

Creature — Human (1/1)

, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

5.3 /10
$0.20
Trapeze Artist

Trapeze Artist

Creature — Human Performer (2/1)

Flying
Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.

0 /10
$0.03
Trenching Steed

Trenching Steed

Creature — Horse Rebel (2/3)

Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.

2 /10
$0.10
Triton Wavebreaker

Triton Wavebreaker

Enchantment Creature — Merfolk Wizard (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
As long as Triton Wavebreaker is a creature, it has prowess. (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchanted creature gets +1/+1 and has prowess.

1.2 /10
$0.65
Twinblade Slasher

Twinblade Slasher

Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

1.9 /10
$0.23
Usher of the Fallen

Usher of the Fallen

Creature — Spirit Warrior (2/1)

Boast — : Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

4.8 /10
$0.12
Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.1 /10
$0.43
Viashino Branchrider

Viashino Branchrider

Creature — Lizard Warrior (1/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.
: Viashino Branchrider gets +2/+0 until end of turn.

3.6 /10
$0.02
Vigilant Martyr

Vigilant Martyr

Creature — Human Cleric (1/1)

Sacrifice Vigilant Martyr: Regenerate target creature.
, , Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.

4.3 /10
$0.43
Vigilant Sentry

Vigilant Sentry

Creature — Human Nomad (2/2)

Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

0.9 /10
$0.22
Voldaren Stinger

Voldaren Stinger

Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.
: Voldaren Stinger gets +2/+0 until end of turn.

4.3 /10
$0.01
Wall of Faith

Wall of Faith

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Faith gets +0/+1 until end of turn.

3.2 /10
$0.14
Wanted Griffin

Wanted Griffin

Creature — Griffin (3/2)

Flying
When Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

1.1 /10
$0.02
Weaselback Redcap

Weaselback Redcap

Creature — Goblin Knight (1/1)

: Weaselback Redcap gets +2/+0 until end of turn.

3.6 /10
$0.02
Wee Champion

Wee Champion

Creature — Minotaur Child Guest (0/1)

Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion.

1.1 /10
$0.05
White Shield Crusader

White Shield Crusader

Creature — Human Knight (2/1)

Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.

1 /10
$0.34
Wild Aesthir

Wild Aesthir

Creature — Bird (1/1)

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

0.4 /10
$0.07
Wildwood Tracker

Wildwood Tracker

Creature — Elf Warrior (1/1)

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

2.3 /10
$0.02
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