Creature — Human Rogue (2/1)
When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.
Creature — Demon Cleric (0/3)
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Creature — Zombie (2/1)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Human Rebel Rogue (1/1)
Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.
Creature — Insect (2/2)
: Return Durable Coilbug from your graveyard to your hand.
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Creature — Vampire Spirit (2/2)
Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.
Creature — Elf Cleric (1/1)
When Elderfang Disciple enters the battlefield, each opponent discards a card.
Creature — Elf Shaman (1/1)
When Elvish Doomsayer dies, each opponent discards a card.
Creature — Human Warrior (3/1)
Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.
Creature — Human Warrior (2/3)
At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
Creature — Goblin Rogue (2/2)
When Exiled Boggart dies, discard a card.
Creature — Vampire Rogue (2/2)
Expedition Skulker has deathtouch as long as you control another Rogue.
Creature — Minotaur (2/2)
Felhide Brawler can't block unless you control another Minotaur.
Creature — Dog (2/2)
Whenever Filthy Cur is dealt damage, you lose that much life.
Creature — Djinn (2/2)
Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
Creature — Phyrexian Skeleton (2/2)
Corrupted — : Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.
Creature — Imp (2/2)
Flying
When Foul Imp enters the battlefield, you lose 2 life.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.