Creature — Giant (6/4)
Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Elemental Cat (4/4)
When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.
Creature — Dragon (6/6)
Flying
, : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
Creature — Human Soldier (4/4)
: Tap target creature.
: Crowd Favorites gets +0/+5 until end of turn.
Creature — Giant (4/4)
If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.
Creature — Cyclops (3/4)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Cyclops Tyrant can't block creatures with power 2 or less.
Creature — Human Warrior (2/2)
Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.
Enchantment Creature — Minotaur Shaman (5/4)
At the beginning of your end step, you may pay and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Creature — Beast (4/3)
, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creature — Dwarf Warrior (1/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
Creature — Dwarf (2/2)
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
Creature — Dwarf Soldier (1/2)
: Target Dwarf creature gets +1/+0 until end of turn.
Creature — Elemental (6/6)
Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.
1—9 | Each player sacrifices a permanent.
10—19 | Each opponent sacrifices a permanent.
20 | Each opponent sacrifices two permanents.
Legendary Creature — Elemental Warlock (4/4)
This spell costs less to cast for each different mana value among instant and sorcery cards in your graveyard.
Flying, prowess
Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.
Artifact Creature — Minotaur Wizard (3/6)
: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Human Pirate (2/2)
: Fathom Fleet Firebrand gets +1/+0 until end of turn.
Creature — Wolf (1/2)
Trample
: Feral Ridgewolf gets +2/+0 until end of turn.
Creature — Beast (2/2)
, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.
Creature — Devil (5/5)
First strike
If a source would deal damage to an opponent, it deals double that damage to that player instead.
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