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Cards similar to Boon Satyr (400)

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Gatebreaker Ram

Gatebreaker Ram

Creature — Sheep (2/2)

Gatebreaker Ram gets +1/+1 for each Gate you control.
As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

7.2 /10
$0.13
Gatherer of Graces

Gatherer of Graces

Creature — Human Druid (1/2)

Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.

3.6 /10
$0.19
Giant Badger

Giant Badger

Creature — Badger (2/2)

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

1 /10
$0.04
Gnarlback Rhino

Gnarlback Rhino

Creature — Rhino (4/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets Gnarlback Rhino, draw a card.

6 /10
$0.06
Grafted Growth

Grafted Growth

Enchantment — Aura

Enchant land
When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has ": Add two mana of any one color."

7.2 /10
$0.05
Great Sable Stag

Great Sable Stag

Creature — Elk (3/3)

This spell can't be countered.
Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

3.4 /10
$0.24
Ground Pounder

Ground Pounder

Creature — Goblin Warrior (2/2)

: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

10 /10
$0.08
Hardy Veteran

Hardy Veteran

Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

0.6 /10
$0.03
Harmonious Emergence

Harmonious Emergence

Enchantment — Aura

Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

4.7 /10
$0.02
Harold and Bob First Numens

Harold and Bob, First Numens

Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

5.8 /10
$0.39
Hedge Troll

Hedge Troll

Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.
: Regenerate Hedge Troll.

0.2 /10
$0.08
Herbology Instructor  Malady Invoker

Herbology Instructor // Malady Invoker

Creature — Treefolk Druid // Creature — Phyrexian Treefolk (1/3)

When Herbology Instructor enters the battlefield, you gain 3 life.
: Transform Herbology Instructor. Activate only as a sorcery. ( can be paid with either or 2 life.)

Malady Invoker

When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power.

2.9 /10
$0.07
Honor Troll

Honor Troll

Creature — Troll Druid (2/3)

Vigilance
If you would gain life, you gain that much life plus 1 instead.
Honor Troll gets +2/+1 as long as you have 25 or more life.

6.9 /10
$0.02
Hungry Spriggan

Hungry Spriggan

Creature — Goblin Warrior (1/1)

Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

1.8 /10
$0.13
Icehide Troll

Icehide Troll

Snow Creature — Troll Warrior (2/3)

: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. can be paid with one mana from a snow source.)

5.2 /10
$0.02
Imaryll Elfhame Elite

Imaryll, Elfhame Elite

Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.

6 /10
--
Intrepid Provisioner

Intrepid Provisioner

Creature — Human Scout (3/3)

Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

0.6 /10
--
Iridescent Blademaster

Iridescent Blademaster

Creature — Elf Warrior (2/2)

: Iridescent Blademaster gets +2/+2 until end of turn.

1.7 /10
$0.02
Jamie McCrimmon

Jamie McCrimmon

Legendary Creature — Human Warrior (2/2)

Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.1 /10
$0.09
Jolraels Centaur

Jolrael's Centaur

Creature — Centaur Archer (2/2)

Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.9 /10
$0.13
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