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Cards similar to Carbonize (400)

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Rush of Blood

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

6.1 /10
$0.19
Showstopper

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

4 /10
$0.07
Sideswipe

Sideswipe

Instant

You may change any targets of target Arcane spell.

0.2 /10
$0.08
Smashing Success

Smashing Success

Instant

Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6 /10
$0.05
Solfatara

Solfatara

Instant

Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.

0.9 /10
$0.10
Sonic Assault

Sonic Assault

Instant

Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

2.8 /10
$0.03
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

5.5 /10
$0.03
Strange Inversion

Strange Inversion

Instant — Arcane

Switch target creature's power and toughness until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.4 /10
$0.12
Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

6.1 /10
$0.05
Swift Kick

Swift Kick

Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

2.1 /10
$0.03
Temporary Insanity

Temporary Insanity

Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

1.9 /10
$0.17
Temur Battle Rage

Temur Battle Rage

Instant

Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

9.5 /10
$0.17
The Chase Is On

The Chase Is On

Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.9 /10
$0.02
Turf Wound

Turf Wound

Instant

Target player can't play lands this turn.
Draw a card.

1.4 /10
$0.18
Twinferno

Twinferno

Instant

Choose one —
• When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn.

9.2 /10
$0.10
Uncanny Speed

Uncanny Speed

Instant

Target creature gets +3/+0 and gains haste until end of turn.

3.3 /10
$0.07
Unleash Fury

Unleash Fury

Instant

Double the power of target creature until end of turn.

9.4 /10
$0.30
Warhosts Frenzy

Warhost's Frenzy

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.

4.8 /10
$0.03
Whirling Strike

Whirling Strike

Instant

Target creature gets +2/+0 and gains first strike and trample until end of turn.

5.1 /10
$0.04
Wylls Reversal

Wyll's Reversal

Instant

Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.

9.1 /10
$0.74
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