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Cards similar to Celestial Archon (400)

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Gryffwing Cavalry

Gryffwing Cavalry

Creature — Human Knight (2/2)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.

3.3 /10
$0.04
Guardian Kirin

Guardian Kirin

Creature — Kirin (2/3)

Flying
Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.

3.4 /10
$0.02
Guardian Scalelord

Guardian Scalelord

Creature — Dragon (3/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

8.2 /10
$1.80
Gustcloak Cavalier

Gustcloak Cavalier

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

1.7 /10
$0.17
Gustcloak Savior

Gustcloak Savior

Creature — Bird Soldier (3/4)

Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.

5.4 /10
$0.20
Gwaihir Greatest of the Eagles

Gwaihir, Greatest of the Eagles

Legendary Creature — Bird Noble (5/5)

Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."

7.9 /10
$0.22
HalfElf Monk

Half-Elf Monk

Creature — Human Elf Monk (1/4)

Vigilance
Stunning Strike — , : Tap target creature.

2.6 /10
$0.02
Hallowed Haunting

Hallowed Haunting

Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

9.1 /10
$9.35
Harmonious Archon

Harmonious Archon

Creature — Archon (4/5)

Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

7 /10
$0.26
Harrier Griffin

Harrier Griffin

Creature — Griffin (3/3)

Flying
At the beginning of your upkeep, tap target creature.

2.7 /10
$0.15
Harsh Deceiver

Harsh Deceiver

Creature — Spirit (1/4)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

0.2 /10
$0.08
Herald of the Host

Herald of the Host

Creature — Angel (4/4)

Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7 /10
$0.40
Herald of the Sun

Herald of the Sun

Creature — Angel (4/4)

Flying
: Put a +1/+1 counter on another target creature with flying.

2.4 /10
$0.08
Herald of Vengeance

Herald of Vengeance

Creature — Angel (4/5)

Flying
When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn.

10 /10
--
HeronBlessed Geist

Heron-Blessed Geist

Creature — Spirit (3/3)

Flying
, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.

2.6 /10
$0.03
Historians Boon

Historian's Boon

Enchantment

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token.
Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

8.1 /10
$1.91
Hollowhenge Spirit

Hollowhenge Spirit

Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

2.1 /10
$0.06
HundredHanded One

Hundred-Handed One

Creature — Giant (3/5)

Vigilance
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

5.6 /10
$0.15
HundredTalon Kami

Hundred-Talon Kami

Creature — Spirit (2/3)

Flying
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1.6 /10
$0.08
Hunted Lammasu

Hunted Lammasu

Creature — Lammasu (5/5)

Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.

5.1 /10
$0.19
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