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Cards similar to Cho-Arrim Bruiser (400)

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Voltstorm Angel

Voltstorm Angel

Creature — Angel (4/4)

Flying
When Voltstorm Angel enters the battlefield, you get (three energy counters).
At the beginning of combat on your turn, you may pay . When you do, choose one —
• Voltstorm Angel gains vigilance and lifelink until end of turn.
• Other creatures you control get +1/+1 until end of turn.

0.8 /10
$0.17
Warrior Angel

Warrior Angel

Creature — Angel Warrior (3/4)

Flying
Whenever Warrior Angel deals damage, you gain that much life.

0.8 /10
$0.43
Welkin Guide

Welkin Guide

Creature — Bird Cleric (2/2)

Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

0.5 /10
$0.10
Windbrisk Raptor

Windbrisk Raptor

Creature — Bird (5/7)

Flying
Attacking creatures you control have lifelink.

5 /10
$2.48
Wispweaver Angel

Wispweaver Angel

Creature — Angel (4/4)

Flying
When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

5.8 /10
$0.10
Woeleecher

Woeleecher

Creature — Elemental (3/5)

, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

0.1 /10
$0.07
Yomiji Who Bars the Way

Yomiji, Who Bars the Way

Legendary Creature — Spirit (4/4)

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.

4.7 /10
$1.41
Zhang Fei Fierce Warrior

Zhang Fei, Fierce Warrior

Legendary Creature — Human Soldier Warrior (4/4)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

2.1 /10
--
Zuberi Golden Feather

Zuberi, Golden Feather

Legendary Creature — Griffin (3/3)

Flying
Other Griffin creatures get +1/+1.

3.8 /10
$4.04
Abbey Gargoyles

Abbey Gargoyles

Creature — Gargoyle (3/4)

Flying, protection from red

0.7 /10
--
Abdel Adrian Gorions Ward

Abdel Adrian, Gorion's Ward

Legendary Creature — Human Warrior (4/4)

When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)

8.9 /10
$0.07
Adriana Captain of the Guard

Adriana, Captain of the Guard

Legendary Creature — Human Knight (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

9 /10
$0.14
Agrus Kos Wojek Veteran

Agrus Kos, Wojek Veteran

Legendary Creature — Human Soldier (3/3)

Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

5.6 /10
$0.32
Airdrop Aeronauts

Airdrop Aeronauts

Creature — Dwarf Scout (4/3)

Flying
Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.

1.5 /10
$0.03
Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

8.8 /10
$6.15
Alabaster Dragon

Alabaster Dragon

Creature — Dragon (4/4)

Flying
When Alabaster Dragon dies, shuffle it into its owner's library.

1.9 /10
$2.22
Angel of Fury

Angel of Fury

Creature — Angel (3/5)

Flying
When Angel of Fury dies, you may shuffle it into its owner's library.

0.5 /10
--
Angel of Glorys Rise

Angel of Glory's Rise

Creature — Angel (4/6)

Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

8.5 /10
$0.43
Angel of Grace

Angel of Grace

Creature — Angel (5/4)

Flash
Flying
When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
, Exile Angel of Grace from your graveyard: Your life total becomes 10.

5.6 /10
$0.58
Angel of Light

Angel of Light

Creature — Angel (3/3)

Flying, vigilance

0.5 /10
$4.57
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