Instant
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Instant
Creatures you control have base power and toughness X/X until end of turn.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
Instant
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
Instant
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.
Instant
Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.
Instant
Counter target noncreature spell unless its controller pays plus an additional for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Target creature gets -3/-0 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Instant
Counter target spell unless its controller pays .
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
Instant
Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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