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Cards similar to Deviant Glee (400)

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Case of the Stashed Skeleton

Case of the Stashed Skeleton

Enchantment — Case

When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved — , Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

6.2 /10
$0.79
Cast into Darkness

Cast into Darkness

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-0 and can't block.

2.5 /10
$0.03
Caustic Tar

Caustic Tar

Enchantment — Aura

Enchant land
Enchanted land has ": Target player loses 3 life."

2.8 /10
$0.19
Clinging Darkness

Clinging Darkness

Enchantment — Aura

Enchant creature
Enchanted creature gets -4/-1.

1.1 /10
$0.09
Cloak of Confusion

Cloak of Confusion

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

1.4 /10
$0.13
Coalition Flag

Coalition Flag

Enchantment — Aura

Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

2.1 /10
$0.21
Coils of the Medusa

Coils of the Medusa

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/-1.
Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

1.7 /10
$0.19
Concordant Crossroads

Concordant Crossroads

World Enchantment

All creatures have haste.

9.5 /10
--
Consecrate Land

Consecrate Land

Enchantment — Aura

Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.

2.7 /10
~$33
Corrupted Zendikon

Corrupted Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3 /10
$0.13
Criminal Past

Criminal Past

Legendary Enchantment — Background

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)

6.6 /10
$0.03
Debilitating Injury

Debilitating Injury

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-2.

1.7 /10
$0.06
Defensive Stance

Defensive Stance

Enchantment — Aura

Enchant creature
Enchanted creature gets -1/+1.

0.4 /10
$0.07
Dream Coat

Dream Coat

Enchantment — Aura

Enchant creature
: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

1 /10
$1.92
Drudge Spell

Drudge Spell

Enchantment

, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has ": Regenerate this creature."
When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

2.1 /10
$0.47
Endless Whispers

Endless Whispers

Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

6.3 /10
$3.69
Enfeeblement

Enfeeblement

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -2/-2.

1 /10
$0.09
Equinox

Equinox

Enchantment — Aura

Enchant land
Enchanted land has ": Counter target spell if it would destroy a land you control."

3.2 /10
$0.94
Essence Leak

Essence Leak

Enchantment — Aura

Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."

2 /10
$0.14
Exotic Curse

Exotic Curse

Enchantment — Aura

Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

1.5 /10
$0.10
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