Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Draw two cards.
Sorcery
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
Sorcery
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.
Sorcery
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
Sorcery
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Sorcery
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Return up to one target creature card from your graveyard to the battlefield if was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if was spent to cast this spell. (Do both if was spent.)
Sorcery
You may cast Twilight's Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from their graveyard to the battlefield.
Sorcery
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Target creature gets -3/-3 until end of turn.
Sorcery
Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
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