Creature — Rat (2/1)
: Destroy target artifact, creature, or land you control.
Creature — Skeleton Warrior (1/1)
: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Creature — Human Assassin (2/1)
: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature — Zombie Soldier (3/3)
Defender
: Returned Phalanx can attack this turn as though it didn't have defender.
Creature — Zombie Satyr (1/3)
When Returned Reveler dies, each player mills three cards.
Creature — Zombie Giant (3/3)
Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Creature — Human Shaman (2/2)
When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Creature — Elf Assassin (2/2)
, Exile an Assassin card from your graveyard: Destroy target creature.
Creature — Human Scout (1/2)
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Siren (1/2)
Flying
: Target creature an opponent controls attacks this turn if able.
, : Attacking creatures get -1/-1 until end of turn.
Creature — Elemental Warrior (2/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Zombie (2/2)
Tap three untapped creatures you control: Each opponent loses 1 life.
Creature — Human Mercenary Assassin (2/1)
: Destroy target blocking creature at end of combat.
Creature — Rat Horror (2/2)
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Regenerate Skeletal Changeling.
Creature — Rat Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
Creature — Shade (3/1)
Kicker
Skyclave Shade can't block.
If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.
Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
Creature — Vampire Warrior (3/3)
When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.
Creature — Spirit (0/0)
As an additional cost to cast this spell, discard a card or sacrifice a permanent.
Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Creature — Phyrexian Zombie Mercenary (3/3)
At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.
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