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Cards similar to Escape Routes (400)

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Enhanced Surveillance

Enhanced Surveillance

Enchantment

You may look at an additional two cards each time you surveil.
Exile Enhanced Surveillance: Shuffle your graveyard into your library.

6.9 /10
$0.06
Era of Innovation

Era of Innovation

Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay . If you do, you get (two energy counters).
Pay six , Sacrifice Era of Innovation: Draw three cards.

6.2 /10
$0.24
Erosion

Erosion

Enchantment — Aura

Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.

1.1 /10
$0.25
EverWatching Threshold

Ever-Watching Threshold

Enchantment

Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.

7.3 /10
$0.49
Eyes of the Watcher

Eyes of the Watcher

Enchantment

Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

4.4 /10
$0.25
Faces of the Past

Faces of the Past

Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

5.1 /10
$1.71
Fae Flight

Fae Flight

Enchantment — Aura

Flash
Enchant creature
When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.

4.1 /10
$0.05
Flight of Fancy

Flight of Fancy

Enchantment — Aura

Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.

4.6 /10
$0.15
Font of Magic

Font of Magic

Enchantment

Instant and sorcery spells you cast cost less to cast for each time you've cast a commander from the command zone this game.

7.3 /10
$0.28
Fraying Sanity

Fraying Sanity

Enchantment — Aura Curse

Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

8.7 /10
$0.11
Freed from the Real

Freed from the Real

Enchantment — Aura

Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.

9.5 /10
$4.27
Guild Summit

Guild Summit

Enchantment

When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate enters the battlefield under your control, draw a card.

8.1 /10
$0.22
Hatching Plans

Hatching Plans

Enchantment

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

4.4 /10
$0.08
Hedron Alignment

Hedron Alignment

Enchantment

Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.

1.9 /10
$0.14
How Is This a Par Three

How Is This a Par Three?!

Enchantment

Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.

0.1 /10
$0.06
Idle Thoughts

Idle Thoughts

Enchantment

: Draw a card if you have no cards in hand.

1.2 /10
$0.19
Illuminated Wings

Illuminated Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
, Sacrifice Illuminated Wings: Draw a card.

0.5 /10
$0.07
Illusionary Terrain

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Illusionary Terrain enters the battlefield, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.

2.2 /10
$0.23
Illusions of Grandeur

Illusions of Grandeur

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Illusions of Grandeur enters the battlefield, you gain 20 life.
When Illusions of Grandeur leaves the battlefield, you lose 20 life.

6.7 /10
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Imprisoned in the Moon

Imprisoned in the Moon

Enchantment — Aura

Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with ": Add " and loses all other card types and abilities.

9.7 /10
$0.92
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