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Cards similar to Evershrike (400)

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Order of Whiteclay

Order of Whiteclay

Creature — Kithkin Cleric (1/4)

, : Return target creature card with mana value 3 or less from your graveyard to the battlefield. ( is the untap symbol.)

6.7 /10
$0.73
Ovalchase Daredevil

Ovalchase Daredevil

Creature — Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

5.9 /10
$0.18
Puppeteer Clique

Puppeteer Clique

Creature — Faerie Wizard (3/2)

Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9.3 /10
$0.14
Salvage Titan

Salvage Titan

Artifact Creature — Golem (6/4)

You may sacrifice three artifacts rather than pay this spell's mana cost.
Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

3.8 /10
$0.21
Serra Paragon

Serra Paragon

Creature — Angel (3/4)

Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

8.9 /10
$2.81
Strutting Turkey

Strutting Turkey

Host Creature — Bird (2/2)

When this creature enters the battlefield,
exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.

10 /10
$0.14
Tasigur the Golden Fang

Tasigur, the Golden Fang

Legendary Creature — Human Shaman (4/5)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

7.5 /10
$0.25
Technomancer

Technomancer

Artifact Creature — Necron Wizard (5/1)

When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.

7.7 /10
$0.15
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.5 /10
$0.02
Trove Warden

Trove Warden

Creature — Cat Beast (3/4)

Vigilance
Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.

7.4 /10
$0.30
Trusty Retriever

Trusty Retriever

Creature — Dog (2/3)

When Trusty Retriever enters the battlefield, choose one —
• Put a +1/+1 counter on Trusty Retriever.
• Return target artifact or enchantment card from your graveyard to your hand.

6.5 /10
$0.10
Twisted SewerWitch

Twisted Sewer-Witch

Creature — Human Warlock (3/4)

When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

6.6 /10
$0.04
Veilborn Ghoul

Veilborn Ghoul

Creature — Zombie (4/1)

Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

2.3 /10
$0.12
Vesperlark

Vesperlark

Creature — Elemental (2/1)

Flying
When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.6 /10
$0.10
Warren Pilferers

Warren Pilferers

Creature — Goblin Rogue (3/3)

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

2.6 /10
$0.10
Wilfred Mott

Wilfred Mott

Legendary Creature — Human Soldier (2/4)

Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5.9 /10
$0.07
Brims Barone Midway Mobster

"Brims" Barone, Midway Mobster

Legendary Creature — Human Rogue (5/4)

When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.

1 /10
$0.02
Anikthea Hand of Erebos

Anikthea, Hand of Erebos

Legendary Enchantment Creature — Demigod (4/4)

Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.

8.2 /10
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Basilica BellHaunt

Basilica Bell-Haunt

Creature — Spirit (3/4)

When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.

4.3 /10
$0.06
Centaur Vinecrasher

Centaur Vinecrasher

Creature — Plant Centaur (1/1)

Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

6.1 /10
$0.24
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