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Cards similar to Field of Souls (400)

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Moonlit Wake

Moonlit Wake

Enchantment

Whenever a creature dies, you gain 1 life.

3.4 /10
$0.31
Mystical Tether

Mystical Tether

Enchantment

You may cast Mystical Tether as though it had flash if you pay more to cast it.
When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

2.2 /10
$0.02
Nevermore

Nevermore

Enchantment

As Nevermore enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.

6.1 /10
$0.50
Noble Purpose

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

5.2 /10
$0.81
Noble Stand

Noble Stand

Enchantment

Whenever a creature you control blocks, you gain 2 life.

1.2 /10
$0.16
Null Chamber

Null Chamber

World Enchantment

As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.

1.6 /10
$1.67
Opal Avenger

Opal Avenger

Enchantment

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

0.1 /10
$0.23
Opalescence

Opalescence

Enchantment

Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

6.4 /10
~$12
Orims Prayer

Orim's Prayer

Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

4.7 /10
$0.55
Pariah

Pariah

Enchantment — Aura

Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.

8.5 /10
$4.80
Penance

Penance

Enchantment

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.

5.6 /10
$0.45
Pious Interdiction

Pious Interdiction

Enchantment — Aura

Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.

2.2 /10
$0.03
Prismatic Circle

Prismatic Circle

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Prismatic Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

0.6 /10
$0.10
Proper Burial

Proper Burial

Enchantment

Whenever a creature you control dies, you gain life equal to that creature's toughness.

4.5 /10
$1.91
Prosperous Partnership

Prosperous Partnership

Enchantment

When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.

8.4 /10
$3.31
Protective Sphere

Protective Sphere

Enchantment

, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)

2.4 /10
$0.22
Radiant Destiny

Radiant Destiny

Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

8.4 /10
$0.16
Redemption Arc

Redemption Arc

Enchantment — Aura

Enchant creature
Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Exile enchanted creature.

7 /10
$0.27
Reverence

Reverence

Enchantment

Creatures with power 2 or less can't attack you.

4.9 /10
$2.07
Righteous Cause

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

6.9 /10
$0.50
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