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Cards similar to Goblin Cadets (400)

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Retromancer

Retromancer

Creature — Viashino Shaman (3/3)

Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.

0.2 /10
$0.12
Robber Fly

Robber Fly

Creature — Insect (1/1)

Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

1.5 /10
$0.21
Rogue Skycaptain

Rogue Skycaptain

Creature — Human Rogue Mercenary (3/4)

Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

1.2 /10
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Sacred Prey

Sacred Prey

Creature — Horse (1/1)

Whenever Sacred Prey becomes blocked, you gain 1 life.

1.3 /10
$0.23
Satyr Firedancer

Satyr Firedancer

Enchantment Creature — Satyr (1/1)

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

6.3 /10
$0.31
Scuzzback Scrapper

Scuzzback Scrapper

Creature — Goblin Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1.8 /10
$0.21
Sizzling Soloist

Sizzling Soloist

Creature — Human Citizen (3/2)

Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

4.8 /10
$0.02
Skophos MazeWarden

Skophos Maze-Warden

Creature — Minotaur Warrior (3/4)

: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)

2.9 /10
$0.02
Skrelv Defector Mite

Skrelv, Defector Mite

Legendary Artifact Creature — Phyrexian Mite (1/1)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv, Defector Mite can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)

9.6 /10
$2.04
SmeltWard Gatekeepers

Smelt-Ward Gatekeepers

Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

3.2 /10
$0.05
SmeltWard Minotaur

Smelt-Ward Minotaur

Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

4.4 /10
$0.03
Sontaran General

Sontaran General

Creature — Alien Soldier (5/5)

Trample, haste
Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

4.8 /10
$0.12
Subira Tulzidi Caravanner

Subira, Tulzidi Caravanner

Legendary Creature — Human Shaman (2/3)

Haste
: Another target creature with power 2 or less can't be blocked this turn.
, , Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

7.4 /10
$0.07
Tattermunge Maniac

Tattermunge Maniac

Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

1.1 /10
$0.29
Terror of the Peaks

Terror of the Peaks

Creature — Dragon (5/4)

Flying
Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.
Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.

9.8 /10
~$14
The Motherlode Excavator

The Motherlode, Excavator

Legendary Artifact Creature — Robot (5/5)

When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.

5.3 /10
$0.23
Thundering Raiju

Thundering Raiju

Creature — Spirit (3/3)

Haste
Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)

9 /10
$0.22
Tide Shaper

Tide Shaper

Creature — Merfolk Wizard (1/1)

Kicker (You may pay an additional as you cast this spell.)
When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.
Tide Shaper gets +1/+1 as long as an opponent controls an Island.

7.4 /10
$0.22
Toralf God of Fury  Toralfs Hammer

Toralf, God of Fury // Toralf's Hammer

Legendary Creature — God // Legendary Artifact — Equipment (5/4)

Trample
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

Toralf's Hammer

Equipped creature has ", , Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."
Equipped creature gets +3/+0 as long as it's legendary.
Equip

9 /10
$3.77
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.5 /10
~$19
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