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Cards similar to Gust Walker (400)

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Norns Inquisitor

Norn's Inquisitor

Creature — Phyrexian Knight (1/1)

When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

7.7 /10
$0.09
Omenport Vigilante

Omenport Vigilante

Creature — Human Mercenary (2/2)

Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

1 /10
$0.02
Paliano Vanguard

Paliano Vanguard

Creature — Human Soldier (2/2)

Draft Paliano Vanguard face up.
As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.
Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.

0 /10
$0.12
Phalanx Leader

Phalanx Leader

Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

6.8 /10
$0.10
Pouncing Lynx

Pouncing Lynx

Creature — Cat (2/1)

As long as it's your turn, Pouncing Lynx has first strike.

2.6 /10
$0.05
Powerstone Engineer

Powerstone Engineer

Creature — Human Artificer (2/1)

When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

3 /10
$0.01
Precinct Captain

Precinct Captain

Creature — Human Soldier (2/2)

First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.

7.5 /10
$0.25
Professor of Symbology

Professor of Symbology

Creature — Kor Cleric (2/1)

When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2.9 /10
$0.05
Raffines Informant

Raffine's Informant

Creature — Human Wizard (2/1)

When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

5 /10
$0.10
Relic Seeker

Relic Seeker

Creature — Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.22
Resolute Reinforcements

Resolute Reinforcements

Creature — Human Soldier (1/1)

Flash
When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

7.7 /10
$0.40
Revered Unicorn

Revered Unicorn

Creature — Unicorn (2/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

2.8 /10
$0.30
Reyav Master Smith

Reyav, Master Smith

Legendary Creature — Dwarf Artificer (2/2)

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

9 /10
$0.09
Ruin Ghost

Ruin Ghost

Creature — Spirit (1/1)

, : Exile target land you control, then return it to the battlefield under your control.

6.6 /10
$0.26
Samite Herbalist

Samite Herbalist

Creature — Human Cleric (2/1)

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.6 /10
$0.03
Sanctifier enVec

Sanctifier en-Vec

Creature — Human Cleric (2/2)

Protection from black and from red
When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

6.5 /10
$0.28
Securitron Squadron

Securitron Squadron

Artifact Creature — Robot (2/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.

7.2 /10
$0.89
Serra Avenger

Serra Avenger

Creature — Angel (3/3)

You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance

6.7 /10
$0.37
Setessan Battle Priest

Setessan Battle Priest

Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

1.9 /10
$0.08
Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.3 /10
$0.18
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