Creature — Human Cleric (1/3)
When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with lifelink.
Legendary Creature — Human Warlock (3/3)
, Sacrifice a creature: Put two +1/+1 counters on target creature.
, Remove a counter from a creature you control: Create a Treasure token.
, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
: Untap Fain, the Broker.
Creature — Zombie Scorpion (3/2)
Deathtouch
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
Creature — Human Knight (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Creature — Human Citizen (1/3)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Creature — Dwarf Artificer (2/2)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Lammasu (5/5)
Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
Creature — Human Scout (3/1)
Lifelink
When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.
Legendary Creature — Human Cleric // Legendary Creature — De (2/3)
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token.
: Target Human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren.
Ormendahl, the Corrupter
Flying, trample, lifelink
Sacrifice another creature: Draw a card.
Creature — Human Cleric (1/4)
When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with vigilance.
Creature — Human Soldier (3/4)
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature — Human Soldier (1/6)
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
Creature — Human Knight (2/2)
Vigilance
When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
Creature — Human Knight (2/2)
First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature — Human Warrior (2/3)
Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.
Creature — Phyrexian Human Artificer (1/1)
When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
Creature — Human Artificer (3/1)
Menace
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Elemental (3/3)
When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Rat Samurai // Creature — Phyrexian Rat (3/3)
Menace
When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
: Transform Nezumi Freewheeler. Activate only as a sorcery. ( can be paid with either or 2 life.)
Hideous Fleshwheeler
Menace (This creature can't be blocked except by two or more creatures.)
When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.
Creature — Zombie Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.
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