Creature — Human Warrior (3/3)
Trample
When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Creature — Spider (3/4)
Reach
When Mineshaft Spider enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Creature — Insect Horror (2/2)
When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)
Host Creature — Kangaroo (1/1)
When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Creature — Human Scout (2/1)
When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
Creature — Fungus (4/1)
Infesting Spores — When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.
Creature — Elf Warrior (4/2)
All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Beast (3/3)
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
Creature — Centaur Archer (3/3)
When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Creature — Centaur Shaman (4/3)
When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Legendary Creature — Elemental (4/4)
When Omnath, Locus of Creation enters the battlefield, draw a card.
Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Legendary Creature — Elemental (3/3)
When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
Creature — Giant Druid (2/4)
When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Antelope (3/4)
When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.
Creature — Elf Druid (3/2)
When Peema Aether-Seer enters the battlefield, you get an amount of (energy counters) equal to the greatest power among creatures you control.
Pay : Target creature blocks this turn if able.
Creature — Elf Artificer (3/3)
Trample
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Elf Employee (0/4)
Reach
When Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature — Cat (2/1)
When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Creature — Wolf (4/3)
Trample
When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Creature — Elemental (8/8)
When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.