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Cards similar to High Tide (400)

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Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.2 /10
$0.28
Joint Assault

Joint Assault

Instant

Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

0.3 /10
$0.04
Karametras Blessing

Karametra's Blessing

Instant

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

7.7 /10
$0.06
Kindled Fury

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

4.1 /10
$0.02
Kindled Heroism

Kindled Heroism

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

3.5 /10
$0.02
Kodamas Might

Kodama's Might

Instant — Arcane

Target creature gets +2/+2 until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.6 /10
$0.10
Lash of Malice

Lash of Malice

Instant

Target creature gets +2/-2 until end of turn.

2.3 /10
$0.02
Lash of Thorns

Lash of Thorns

Instant

Target creature gets +2/+1 and gains deathtouch until end of turn.

3.3 /10
$0.03
Lazotep Plating

Lazotep Plating

Instant

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

9.3 /10
$0.54
Leaping Ambush

Leaping Ambush

Instant

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

5.4 /10
$0.03
Lifted by Clouds

Lifted by Clouds

Instant — Arcane

Target creature gains flying until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

1.6 /10
$0.12
Lithomancers Focus

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

1.4 /10
$0.06
Lorans Escape

Loran's Escape

Instant

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

9.3 /10
$0.37
Lose Hope

Lose Hope

Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.3 /10
$0.16
Lunar Frenzy

Lunar Frenzy

Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

7 /10
$0.10
Luxurious Libation

Luxurious Libation

Instant

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

5 /10
$0.04
Mages Guile

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.12
Magnetic Flux

Magnetic Flux

Instant

Artifact creatures you control gain flying until end of turn.

1.4 /10
$0.03
Magnify

Magnify

Instant

All creatures get +1/+1 until end of turn.

0.7 /10
$0.18
Majestic Metamorphosis

Majestic Metamorphosis

Instant

Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.
Draw a card.

3.8 /10
$0.03
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