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Cards similar to Hightide Hermit (400)

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Geralfs Masterpiece

Geralf's Masterpiece

Creature — Zombie Horror (7/7)

Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

3.1 /10
$0.36
Giant Crab

Giant Crab

Creature — Crab (3/3)

: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)

3.9 /10
$0.13
Giant Oyster

Giant Oyster

Creature — Oyster (0/3)

You may choose not to untap Giant Oyster during your untap step.
: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

3.1 /10
$0.18
Gigantoplasm

Gigantoplasm

Creature — Shapeshifter (0/0)

You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has ": This creature has base power and toughness X/X."

7.2 /10
$0.45
Gitaxian Anatomist

Gitaxian Anatomist

Creature — Phyrexian Wizard (2/5)

When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

5.7 /10
$0.03
Glacian Powerstone Engineer

Glacian, Powerstone Engineer

Legendary Creature — Human Artificer (3/6)

, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Partner (You can have two commanders if both have partner.)

4 /10
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Glen Elendra Archmage

Glen Elendra Archmage

Creature — Faerie Wizard (2/2)

Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9.5 /10
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Godhunter Octopus

Godhunter Octopus

Creature — Octopus (5/5)

Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.

1.2 /10
$0.06
Gryff Vanguard

Gryff Vanguard

Creature — Human Knight (3/2)

Flying
When Gryff Vanguard enters the battlefield, draw a card.

1.6 /10
$0.25
Gurmag Drowner

Gurmag Drowner

Creature — Snake Wizard (2/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

1.9 /10
$0.05
Gutter Skulker  Gutter Shortcut

Gutter Skulker // Gutter Shortcut

Creature — Spirit // Enchantment — Aura (3/3)

Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Gutter Shortcut

Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.

3.4 /10
$0.03
Hakim Loreweaver

Hakim, Loreweaver

Legendary Creature — Human Wizard (2/4)

Flying
: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted.
, : Destroy all Auras attached to Hakim.

2.4 /10
$0.90
HaloCharged Skaab

Halo-Charged Skaab

Creature — Zombie (4/4)

When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

3.8 /10
$0.05
Havengul Skaab

Havengul Skaab

Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

1 /10
$0.04
Herald of Hoofbeats

Herald of Hoofbeats

Creature — Human Knight (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.

8.3 /10
$1.44
Heralds of Tzeentch

Heralds of Tzeentch

Creature — Demon (3/3)

Flying
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

7.4 /10
$0.15
Homarid Warrior

Homarid Warrior

Creature — Homarid Warrior (3/3)

: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)

0.4 /10
$0.18
Horizon Scholar

Horizon Scholar

Creature — Sphinx (4/4)

Flying
When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.3 /10
$0.08
Humongulus

Humongulus

Creature — Homunculus (2/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

1.3 /10
$0.03
Illusionary Forces

Illusionary Forces

Creature — Illusion (4/4)

Flying
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

0.3 /10
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