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Cards similar to Hint of Insanity (400)

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Essence Infusion

Essence Infusion

Sorcery

Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

4.5 /10
$0.02
Eviscerate

Eviscerate

Sorcery

Destroy target creature.

3.2 /10
$0.05
Exterminate

Exterminate!

Sorcery

Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target creature. Its controller loses 3 life.

6.6 /10
$0.08
Extinction Event

Extinction Event

Sorcery

Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)

7.4 /10
$0.75
Feast of Blood

Feast of Blood

Sorcery

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

5.9 /10
$0.20
Feed the Infection

Feed the Infection

Sorcery

You draw three cards and you lose 3 life.
Corrupted — Each opponent who has three or more poison counters loses 3 life.

7.5 /10
$0.06
Feed the Swarm

Feed the Swarm

Sorcery

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

10 /10
$0.19
Final Strike

Final Strike

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.

2.2 /10
$3.58
Flay Essence

Flay Essence

Sorcery

Exile target creature or planeswalker. You gain life equal to the number of counters on it.

6 /10
$0.04
Flesh Allergy

Flesh Allergy

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

1.5 /10
$0.07
Fodder Launch

Fodder Launch

Kindred Sorcery — Goblin

As an additional cost to cast this spell, sacrifice a Goblin.
Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

3.6 /10
$0.24
Footsteps of the Goryo

Footsteps of the Goryo

Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

6.6 /10
$4.19
Funeral Rites

Funeral Rites

Sorcery

You draw two cards, lose 2 life, then mill two cards.

7.4 /10
$0.07
Gaze of Pain

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

2.4 /10
$0.22
Ghostly Visit

Ghostly Visit

Sorcery

Destroy target nonblack creature.

0.4 /10
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Glistening Deluge

Glistening Deluge

Sorcery

All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.

3 /10
$0.12
Golden Demise

Golden Demise

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.

4.5 /10
$0.09
Grim Tutor

Grim Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

9.8 /10
~$18
Gruesome Encore

Gruesome Encore

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

5.7 /10
$0.20
Gruesome Realization

Gruesome Realization

Sorcery

Choose one —
• You draw two cards and you lose 2 life.
• Creatures your opponents control get -1/-1 until end of turn.

6.5 /10
$0.05
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