Creature — Elf (1/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Legendary Creature — Human Warrior (4/3)
Vigilance
When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
Creature — Human Shaman (1/1)
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Creature — Human Monk (2/2)
When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.
, : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Creature — Avatar Praetor (5/5)
First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.
Creature — Zombie Cat (1/1)
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
Legendary Creature — Human Noble (2/2)
Double strike
Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control.
When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Creature — Dragon Spirit (5/5)
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature — Cat Beast (4/6)
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Artifact Creature — Phyrexian Construct (1/1)
When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Phyrexian Bird (2/2)
Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
Creature — Cat (1/1)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.
Creature — Spirit (1/1)
, : You gain 2 life.
Channel — , Discard Ghost-Lit Redeemer: You gain 4 life.
Creature — Goblin Warrior (3/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.
Creature — Goblin (2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Thrull (3/3)
Flying
When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
Creature — Horror Wizard (1/4)
Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.
Legendary Creature — Elf Soldier (0/0)
Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.
Vigilance
: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.
Creature — Elemental (1/2)
When Healer of the Glade enters the battlefield, you gain 3 life.
Creature — Human Soldier (1/2)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
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