Instant
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.
Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Choose one or more —
• Create two 2/2 white Knight creature tokens.
• Seek a nonland permanent card with mana value 3 or less.
• Destroy target artifact.
• Destroy target enchantment.
• Target player gains 3 life.
Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Instant
Choose one —
• Destroy target creature with mana value 3 or less.
• Return target creature to its owner's hand.
Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Instant // Instant
Target creature gets +2/+2 until end of turn.
Wane
Destroy target enchantment.
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