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Cards similar to Intrepid Provisioner (400)

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Primal Adversary

Primal Adversary

Creature — Wolf (4/3)

Trample
When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

6.8 /10
$1.09
Primal Whisperer

Primal Whisperer

Creature — Elf Soldier (2/2)

Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

5 /10
$2.46
Quarry Beetle

Quarry Beetle

Creature — Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

4.2 /10
$0.04
Quarry Hauler

Quarry Hauler

Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

2.1 /10
$0.02
Radagast the Brown

Radagast the Brown

Legendary Creature — Avatar Wizard (2/5)

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

6.8 /10
$0.50
Rhox Bodyguard

Rhox Bodyguard

Creature — Rhino Monk Soldier (2/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.

2.9 /10
$0.09
Rishkar Peema Renegade

Rishkar, Peema Renegade

Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has ": Add ."

9.8 /10
$0.57
SakuraTribe Springcaller

Sakura-Tribe Springcaller

Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add . Until end of turn, you don't lose this mana as steps and phases end.

4 /10
$0.12
Sawblade Slinger

Sawblade Slinger

Creature — Human Archer (4/3)

When Sawblade Slinger enters the battlefield, choose up to one —
• Destroy target artifact an opponent controls.
• Sawblade Slinger fights target Zombie an opponent controls.

3.9 /10
$0.07
Selvala Heart of the Wilds

Selvala, Heart of the Wilds

Legendary Creature — Elf Scout (2/3)

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

9.8 /10
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Sentinel of Lost Lore

Sentinel of Lost Lore

Creature — Elf Knight (3/4)

When Sentinel of Lost Lore enters the battlefield, choose one or more —
• Return target card you own in exile that has an Adventure to your hand.
• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
• Exile target player's graveyard.

5.5 /10
$0.10
Sentinel of the Nameless City

Sentinel of the Nameless City

Creature — Merfolk Warrior Scout (3/4)

Vigilance
Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

6.1 /10
$0.97
Serpentine Kavu

Serpentine Kavu

Creature — Kavu (4/4)

: Serpentine Kavu gains haste until end of turn.

0.6 /10
$0.11
Sharpshooter Elf

Sharpshooter Elf

Creature — Elf Ranger (0/2)

Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

5.4 /10
$0.06
Shizuko Caller of Autumn

Shizuko, Caller of Autumn

Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds . Until end of turn, they don't lose this mana as steps and phases end.

6.3 /10
$4.28
Shoe Tree

Shoe Tree

Creature — Treefolk (3/3)

Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.

10 /10
$0.11
Silkweaver Elite

Silkweaver Elite

Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

2.5 /10
$0.08
Skullwinder

Skullwinder

Creature — Snake (1/3)

Deathtouch
When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

9 /10
$0.40
Skyrider Patrol

Skyrider Patrol

Creature — Elf Scout (2/3)

Flying
At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

3 /10
$0.08
Slippery Bogbonder

Slippery Bogbonder

Creature — Human Druid (3/3)

Flash
Hexproof
When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

9.1 /10
$1.82
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