Creature — Human Cleric (2/2)
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Legendary Enchantment Creature — Demigod (2/0)
Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters the battlefield or dies, you gain 1 life.
Creature — Human Cleric (1/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Gnome Wizard (2/2)
Flash
Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Creature — Thrull (1/2)
Flash
Flying
Artifacts and creatures entering the battlefield don't cause abilities to trigger.
Creature — Vampire Soldier (2/2)
Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
Creature — Spirit (2/3)
Flying
If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Human Knight (2/2)
Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.
Creature — Sliver (2/2)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Other Sliver creatures you control have outlast .
Enchantment — Saga // Enchantment Creature — Human Monk (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Hand of Enlightenment
First strike
Artifact Creature — Human Cleric (2/2)
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Creature — Human Cleric (1/2)
All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)
Creature — Human Soldier (2/1)
, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
Creature — Human Monk (1/1)
Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.
Creature — Human Scout (2/1)
When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Human Soldier (1/1)
Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.
Creature — Angel (4/4)
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
Creature — Human Soldier // Creature — Human Cleric (2/2)
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Westvale Cult Leader
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Creature — Human Warrior (2/2)
Vigilance
Other Warrior creatures you control have vigilance.
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